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Source: Company reports/Coresight Research[/caption]
Fiscal 1Q20 Results
NVIDIA reported fiscal 1Q20 revenues of $2.22 billion, down 30.8% year over year and slightly ahead of the $2.20 billion consensus estimate.
Adjusted EPS was $0.88, down 57.0% year over year and beating the $0.57 consensus estimate. GAAP EPS was $0.64, down from $1.98 in the year-ago quarter.
Results by Segment
- GPU revenues were $2.0 billion, down 26.9% year over year, reflecting decreases in gaming and data-center revenue and the $289 million of revenue from cryptocurrency mining processors (CMP) in the year-ago quarter.
- Tegra processor revenues, which include automotive, system-on-a-chip (SOC) modules for gaming platforms and embedded edge-AI platforms, were $198 million, down 55.2% year over year. The decrease was driven by fewer shipments of gaming graphics processing unit (GPU) system-on-a-chip (SOC) modules for gaming platforms, yet revenues from gaming GPUs increased sequentially.
Results by Application
- Gaming revenues were $1.1 billion, down 38.8% year over year due to lower shipments of gaming CPUs and SOC modules for gaming platforms.
- Professional visualization revenues were $266 million, up 6.0% year over year due to strength across both desktop and mobile workstation products.
- Data center revenues were $634 million, down 9.6% year over year due to a slowdown among certain hyperscale and enterprise customers, partially offset by higher inference sales.
- Automotive revenues were $166 million, up 14.5% year over year due to growth in AI cockpit modules.
- OEM and other revenues were $99 million, down 74.4% year over year, owing to lower CMP sales year over year.
Product Updates
Data Center
- Introduced the CUDA-X AI platform for accelerating data science.
- Announced the availability of T4 Tensor Core GPUs from leading OEMs.
- Launched beta access to Quadro Virtual Workstation in the Alibaba Cloud Marketplace.
Gaming
- Introduced the GeForce GTX 1660 Ti, GTX 1660 and GTX 1650 gaming GPUs.
- Announced gaming laptops based on Turing GPUs, bringing the total to nearly 100.
- Announced that real-time ray tracing integrated into game engines Unreal and Unity.
Professional Visualization
- Announced expanded adoption of RTX ray-tracing by top 3D application providers.
- Unveiled the Omniverse platform to simplify creative workflows for content creation.
Automotive
- Partnered with Toyota Research Institute to develop and train self-driving vehicles.
- Unveiled DRIVE AP2X, a complete Level 2+ automated driving solution.
- Announced the NVIDIA DRIVE Constellation autonomous vehicle simulation platform.
Edge Computing
- Launched Jetson Nano, an AI computer for small, low-cost, low-power devices.
- Announced free public availability of Isaac SD as a robotics developer toolbox.
- Announced that the Jetson AI computer platform now supports Amazon Web Services RoboMaker.
- Teamed up with AWS IoT Greengrass to enable customers to deploy AI and deep learning to connected devices with NVIDIA Jetson.
- Collaborated with Microsoft to make cities smarter by integrating DeepStream Edge AI and Microsoft Azure IoT.
Implications for Retail
NVIDIA’s enterprise and edge computing servers enable companies in manufacturing, retail and healthcare to bring intelligence to the edge of the network where customers operate. In addition, robotics represents one of NVIDIA’s three growth strategies, and the company envisions retailers using robots for pick-and-place in warehouses, delivery drones and in smart stores.
Agreement to Acquire Mellanox
During the quarter, the company announced an agreement to acquire Mellanox for $125 per share in cash, representing an enterprise value of $6.9 billion. The transaction is expected to close by the end of the calendar year.
Outlook
NVIDIA offered the following guidance (using adjusted figures) for fiscal 2Q20:
Based on these figures, adjusted EPS should fall within $1.07-1.20, above the $0.90 consensus estimate.